Our band of adventures covered a lot of ground in our last game concerning the ruins of Careth.
I am going to list things that I remember in bullet point format. It's been awhile since we actually played and I am 100% certain I'm forgetting some things.
- Johann thoroughly explored the wrecked ship and determined it to be an old Gnome sky ship. He also managed to decipher some of the plans found with the ship, and to determine the strange glowing ball in the center of the ship was a Gnomish "Gravity Ballast" that keeps a sky ship level in the air. Another Point that he discovered is that the sky ship boilers had crashed out through the stern and were laying on the dirt in the Naga lair. The boilers are sensitive and complicated gnomish inventions and an integral part of the old ship. IF the players had any designs about salvaging the ship , that's their best start.
- The red leather gloves that Were found in the ship are needed to move the gravity ballast.
- The chamber that the Naga were using slaves to dig into contained a circular ritual sight with a vaulted ceiling surrounded by four large stelle that glowed a brown light much like the magical stones The master has been seeking.
- The master decided to use the nut he was granted by the last high druid and planted it in the middle of the stones. The nut seemed to use the earth magic in the Stele
- A great tree erupted from the ground in the ritual sight, and vegetation began to spread in all directions. The vegetation threatened to trap the party (not the druid) with strangling vines if they did not attempt an escape. The group fled back the way they came, but not before the Master retrieved the mystical Walnut used to start the process.
- When the party emerged back into the open air outside the wrecked ship, the ruins of Careth was undergoing a transformation from a shattered shell of a city to a verdant forest complete with massive trees, flowing springs and vines in every crevasse.
- The Skaven population was for it's part was being displaced by all this new growth and not exactly pleased about it.
- After speaking with the Skaven chieftain, the party was basically told "you freed some of our
people from the naga, good.
You destroyed our home with your wretched plant magic, Bad." - Wilhelm asked the chief if he had ever seen the symbol emblazoned on the amulet given to him by Calvin Winchester's son. The chief said yes that it had been seen deeper in the ruins. They were told they would be given guide through the ruins to the location and allowed to leave in peace, if they promised not to return.
- The guide set them on their way and showed them about 3/4ths of the way there before abandoning the party to their on device.
- After entering (Via sick waterslide) the subterranean grottos and pools of this now swampy ruin the party was set upon by a corruption golem , created by all of the corruption of the ruins being pushed and condensed by the druidic magic that was unleashed by the master.
- After defeating the beast they moved further into the subterranean area until they found the location of an importer who used the same symbol as the one on Wilhelms amulet.
- A down trodden Wilhelm considered the possibility that this might be a dead end, and a major roadblock in his quest to find who is responsible for taking his hand.
- The Party journeyed out of the ruins and headed back to Traders Leap.
- Along the way they caught word that there were men in traders leap asking questions about them. (I don't remember how you found this out? Guys?)
- The party did not go back to Traders Leap right away they scouted for the people training them and eventually go t the drop on them in the trackers camp.
- With the help of an illusionary Rehmoraz and some deadly cold steel the group quickly (surprisingly so) dispatched the group.
- After some examination the group determined that the scouts were working for Varul who is still trying to get the key back from the master and seems determined to put resources towards doing it.
If I missed anything let me know!
that's more than I remember without looking thru notes, (which may be scarce)
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