Sunday, November 29, 2020

House Rules Round up

SO we have been using the rules cyclopedia basic D&D rules for a few months now. For me it's kind of D&D easy mode, as it's what I played before AD&D 2nd edition. An old sweatshirt and jeans kind of  game system.

However, even with  that comfort level we have had to house rule a few things. I felt it might be a good idea to drop those rules here, so that they are at our finger tips in the event we forget them or need to verify how we are doing things.

  • Weapon Mastery:

    • Rule: When the  player or NPC gains levels in weapon mastery they receive all the  normal bonuses from weapon mastery except the  to hit bonuses. 

    • Reason: The to hit bonuses are way out of wack. Making it far easier to hit an armored opponent of similar level than it should be. this leads to "monster bloat" where the GM (Me) would have to use monsters and opponents that would not fit the spirit of the game, just to maintain an acceptable level of challenge.


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